Ticket #112: leopard_glxinfo-l.txt

File leopard_glxinfo-l.txt, 10.0 KB (added by merlereinhart@…, 4 years ago)

Leopard 'glxinfo -l' output...note crash

Line 
1name of display: /tmp/launch-kn0akr/:0
2display: /tmp/launch-kn0akr/:0  screen: 0
3direct rendering: Yes
4server glx vendor string: SGI
5server glx version string: 1.2
6server glx extensions:
7    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
8    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
9    GLX_SGI_make_current_read, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
10client glx vendor string: SGI
11client glx version string: 1.2
12client glx extensions:
13    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
14    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
15    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
16    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
17    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
18    GLX_SGIX_visual_select_group
19GLX version: 1.2
20GLX extensions:
21    GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info,
22    GLX_EXT_visual_rating
23OpenGL vendor string: NVIDIA Corporation
24OpenGL renderer string: NVIDIA GeForce 7300 GT OpenGL Engine
25OpenGL version string: 2.0 NVIDIA-1.5.24
26OpenGL extensions:
27    GL_ARB_transpose_matrix, GL_ARB_vertex_program, GL_ARB_vertex_blend,
28    GL_ARB_window_pos, GL_ARB_shader_objects, GL_ARB_vertex_shader,
29    GL_ARB_shading_language_100, GL_EXT_multi_draw_arrays,
30    GL_EXT_clip_volume_hint, GL_EXT_rescale_normal,
31    GL_EXT_draw_range_elements, GL_EXT_fog_coord,
32    GL_EXT_gpu_program_parameters, GL_EXT_geometry_shader4,
33    GL_EXT_transform_feedback, GL_APPLE_client_storage,
34    GL_APPLE_specular_vector, GL_APPLE_transform_hint, GL_APPLE_packed_pixels,
35    GL_APPLE_fence, GL_APPLE_vertex_array_object,
36    GL_APPLE_vertex_program_evaluators, GL_APPLE_element_array,
37    GL_APPLE_flush_render, GL_APPLE_aux_depth_stencil,
38    GL_NV_texgen_reflection, GL_NV_light_max_exponent, GL_IBM_rasterpos_clip,
39    GL_SGIS_generate_mipmap, GL_ARB_imaging, GL_ARB_point_parameters,
40    GL_ARB_texture_env_crossbar, GL_ARB_texture_border_clamp,
41    GL_ARB_multitexture, GL_ARB_texture_env_add, GL_ARB_texture_cube_map,
42    GL_ARB_texture_env_dot3, GL_ARB_multisample, GL_ARB_texture_env_combine,
43    GL_ARB_texture_compression, GL_ARB_texture_mirrored_repeat, GL_ARB_shadow,
44    GL_ARB_depth_texture, GL_ARB_fragment_program,
45    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
46    GL_ARB_occlusion_query, GL_ARB_point_sprite,
47    GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object,
48    GL_ARB_pixel_buffer_object, GL_ARB_draw_buffers,
49    GL_ARB_shader_texture_lod, GL_EXT_compiled_vertex_array,
50    GL_EXT_framebuffer_object, GL_EXT_texture_rectangle,
51    GL_ARB_texture_rectangle, GL_EXT_texture_env_add, GL_EXT_blend_color,
52    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_lod_bias,
53    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_stencil_wrap,
54    GL_EXT_texture_filter_anisotropic, GL_EXT_secondary_color,
55    GL_EXT_blend_func_separate, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
56    GL_EXT_depth_bounds_test, GL_EXT_texture_compression_s3tc,
57    GL_EXT_texture_compression_dxt1, GL_EXT_texture_sRGB,
58    GL_EXT_blend_equation_separate, GL_EXT_texture_mirror_clamp,
59    GL_EXT_packed_depth_stencil, GL_APPLE_flush_buffer_range,
60    GL_APPLE_ycbcr_422, GL_APPLE_vertex_array_range, GL_APPLE_texture_range,
61    GL_APPLE_float_pixels, GL_ATI_texture_float, GL_ARB_texture_float,
62    GL_ARB_half_float_pixel, GL_APPLE_pixel_buffer, GL_APPLE_object_purgeable,
63    GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2,
64    GL_NV_blend_square, GL_NV_texture_shader, GL_NV_texture_shader2,
65    GL_NV_texture_shader3, GL_NV_fog_distance, GL_NV_depth_clamp,
66    GL_NV_multisample_filter_hint, GL_NV_fragment_program_option,
67    GL_NV_fragment_program2, GL_NV_vertex_program2_option,
68    GL_NV_vertex_program3, GL_ATI_texture_mirror_once,
69    GL_ATI_texture_env_combine3, GL_ATI_separate_stencil,
70    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod
71OpenGL limits:
72    GL_MAX_ATTRIB_STACK_DEPTH = 16
73    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
74    GL_MAX_CLIP_PLANES = 6
75    GL_MAX_COLOR_MATRIX_STACK_DEPTH = 10
76    GL_MAX_ELEMENTS_VERTICES = 2048
77    GL_MAX_ELEMENTS_INDICES = 150000
78    GL_MAX_EVAL_ORDER = 10
79    GL_MAX_LIGHTS = 8
80    GL_MAX_LIST_NESTING = 64
81    GL_MAX_MODELVIEW_STACK_DEPTH = 32
82    GL_MAX_NAME_STACK_DEPTH = 128
83    GL_MAX_PIXEL_MAP_TABLE = 256
84    GL_MAX_PROJECTION_STACK_DEPTH = 10
85    GL_MAX_TEXTURE_STACK_DEPTH = 10
86    GL_MAX_TEXTURE_SIZE = 4096
87    GL_MAX_3D_TEXTURE_SIZE = 4096
88    GL_MAX_VIEWPORT_DIMS = 4096, 4096
89    GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
90    GL_SMOOTH_LINE_WIDTH_RANGE = 0, 10
91    GL_ALIASED_POINT_SIZE_RANGE = 1, 63
92    GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
93    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
94    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 4
95    GL_MAX_TEXTURE_UNITS_ARB = 4
96    GL_MAX_TEXTURE_LOD_BIAS_EXT = 16
97    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
98    GL_MAX_DRAW_BUFFERS_ARB = 4
99    GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
100    GL_VERTEX_PROGRAM_ARB:
101Bus error
102[bifrost:~] reinhart% glxinfo -l
103name of display: /tmp/launch-kn0akr/:0
104display: /tmp/launch-kn0akr/:0  screen: 0
105direct rendering: Yes
106server glx vendor string: SGI
107server glx version string: 1.2
108server glx extensions:
109    GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating,
110    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method,
111    GLX_SGI_make_current_read, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer
112client glx vendor string: SGI
113client glx version string: 1.2
114client glx extensions:
115    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
116    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
117    GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method,
118    GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control,
119    GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
120    GLX_SGIX_visual_select_group
121GLX version: 1.2
122GLX extensions:
123    GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info,
124    GLX_EXT_visual_rating
125OpenGL vendor string: NVIDIA Corporation
126OpenGL renderer string: NVIDIA GeForce 7300 GT OpenGL Engine
127OpenGL version string: 2.0 NVIDIA-1.5.24
128OpenGL extensions:
129    GL_ARB_transpose_matrix, GL_ARB_vertex_program, GL_ARB_vertex_blend,
130    GL_ARB_window_pos, GL_ARB_shader_objects, GL_ARB_vertex_shader,
131    GL_ARB_shading_language_100, GL_EXT_multi_draw_arrays,
132    GL_EXT_clip_volume_hint, GL_EXT_rescale_normal,
133    GL_EXT_draw_range_elements, GL_EXT_fog_coord,
134    GL_EXT_gpu_program_parameters, GL_EXT_geometry_shader4,
135    GL_EXT_transform_feedback, GL_APPLE_client_storage,
136    GL_APPLE_specular_vector, GL_APPLE_transform_hint, GL_APPLE_packed_pixels,
137    GL_APPLE_fence, GL_APPLE_vertex_array_object,
138    GL_APPLE_vertex_program_evaluators, GL_APPLE_element_array,
139    GL_APPLE_flush_render, GL_APPLE_aux_depth_stencil,
140    GL_NV_texgen_reflection, GL_NV_light_max_exponent, GL_IBM_rasterpos_clip,
141    GL_SGIS_generate_mipmap, GL_ARB_imaging, GL_ARB_point_parameters,
142    GL_ARB_texture_env_crossbar, GL_ARB_texture_border_clamp,
143    GL_ARB_multitexture, GL_ARB_texture_env_add, GL_ARB_texture_cube_map,
144    GL_ARB_texture_env_dot3, GL_ARB_multisample, GL_ARB_texture_env_combine,
145    GL_ARB_texture_compression, GL_ARB_texture_mirrored_repeat, GL_ARB_shadow,
146    GL_ARB_depth_texture, GL_ARB_fragment_program,
147    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
148    GL_ARB_occlusion_query, GL_ARB_point_sprite,
149    GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object,
150    GL_ARB_pixel_buffer_object, GL_ARB_draw_buffers,
151    GL_ARB_shader_texture_lod, GL_EXT_compiled_vertex_array,
152    GL_EXT_framebuffer_object, GL_EXT_texture_rectangle,
153    GL_ARB_texture_rectangle, GL_EXT_texture_env_add, GL_EXT_blend_color,
154    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_lod_bias,
155    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_stencil_wrap,
156    GL_EXT_texture_filter_anisotropic, GL_EXT_secondary_color,
157    GL_EXT_blend_func_separate, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side,
158    GL_EXT_depth_bounds_test, GL_EXT_texture_compression_s3tc,
159    GL_EXT_texture_compression_dxt1, GL_EXT_texture_sRGB,
160    GL_EXT_blend_equation_separate, GL_EXT_texture_mirror_clamp,
161    GL_EXT_packed_depth_stencil, GL_APPLE_flush_buffer_range,
162    GL_APPLE_ycbcr_422, GL_APPLE_vertex_array_range, GL_APPLE_texture_range,
163    GL_APPLE_float_pixels, GL_ATI_texture_float, GL_ARB_texture_float,
164    GL_ARB_half_float_pixel, GL_APPLE_pixel_buffer, GL_APPLE_object_purgeable,
165    GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2,
166    GL_NV_blend_square, GL_NV_texture_shader, GL_NV_texture_shader2,
167    GL_NV_texture_shader3, GL_NV_fog_distance, GL_NV_depth_clamp,
168    GL_NV_multisample_filter_hint, GL_NV_fragment_program_option,
169    GL_NV_fragment_program2, GL_NV_vertex_program2_option,
170    GL_NV_vertex_program3, GL_ATI_texture_mirror_once,
171    GL_ATI_texture_env_combine3, GL_ATI_separate_stencil,
172    GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod
173OpenGL limits:
174    GL_MAX_ATTRIB_STACK_DEPTH = 16
175    GL_MAX_CLIENT_ATTRIB_STACK_DEPTH = 16
176    GL_MAX_CLIP_PLANES = 6
177    GL_MAX_COLOR_MATRIX_STACK_DEPTH = 10
178    GL_MAX_ELEMENTS_VERTICES = 2048
179    GL_MAX_ELEMENTS_INDICES = 150000
180    GL_MAX_EVAL_ORDER = 10
181    GL_MAX_LIGHTS = 8
182    GL_MAX_LIST_NESTING = 64
183    GL_MAX_MODELVIEW_STACK_DEPTH = 32
184    GL_MAX_NAME_STACK_DEPTH = 128
185    GL_MAX_PIXEL_MAP_TABLE = 256
186    GL_MAX_PROJECTION_STACK_DEPTH = 10
187    GL_MAX_TEXTURE_STACK_DEPTH = 10
188    GL_MAX_TEXTURE_SIZE = 4096
189    GL_MAX_3D_TEXTURE_SIZE = 4096
190    GL_MAX_VIEWPORT_DIMS = 4096, 4096
191    GL_ALIASED_LINE_WIDTH_RANGE = 1, 10
192    GL_SMOOTH_LINE_WIDTH_RANGE = 0, 10
193    GL_ALIASED_POINT_SIZE_RANGE = 1, 63
194    GL_SMOOTH_POINT_SIZE_RANGE = 1, 63
195    GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 4096
196    GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 4
197    GL_MAX_TEXTURE_UNITS_ARB = 4
198    GL_MAX_TEXTURE_LOD_BIAS_EXT = 16
199    GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 16
200    GL_MAX_DRAW_BUFFERS_ARB = 4
201    GL_MAX_CONVOLUTION_WIDTH/HEIGHT = 11, 11
202    GL_VERTEX_PROGRAM_ARB:
203Bus error