| 1 | name of display: /tmp/launch-kn0akr/:0 |
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| 2 | display: /tmp/launch-kn0akr/:0 screen: 0 |
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| 3 | direct rendering: Yes |
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| 4 | server glx vendor string: SGI |
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| 5 | server glx version string: 1.2 |
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| 6 | server glx extensions: |
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| 7 | GLX_ARB_multisample, GLX_EXT_visual_info, GLX_EXT_visual_rating, |
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| 8 | GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_OML_swap_method, |
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| 9 | GLX_SGI_make_current_read, GLX_SGIX_fbconfig, GLX_MESA_copy_sub_buffer |
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| 10 | client glx vendor string: SGI |
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| 11 | client glx version string: 1.2 |
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| 12 | client glx extensions: |
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| 13 | GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context, |
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| 14 | GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory, |
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| 15 | GLX_MESA_swap_control, GLX_MESA_swap_frame_usage, GLX_OML_swap_method, |
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| 16 | GLX_OML_sync_control, GLX_SGI_make_current_read, GLX_SGI_swap_control, |
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| 17 | GLX_SGI_video_sync, GLX_SGIS_multisample, GLX_SGIX_fbconfig, |
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| 18 | GLX_SGIX_visual_select_group |
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| 19 | GLX version: 1.2 |
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| 20 | GLX extensions: |
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| 21 | GLX_ARB_get_proc_address, GLX_EXT_import_context, GLX_EXT_visual_info, |
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| 22 | GLX_EXT_visual_rating |
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| 23 | OpenGL vendor string: NVIDIA Corporation |
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| 24 | OpenGL renderer string: NVIDIA GeForce 7300 GT OpenGL Engine |
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| 25 | OpenGL version string: 2.0 NVIDIA-1.5.24 |
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| 26 | OpenGL extensions: |
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| 27 | GL_ARB_transpose_matrix, GL_ARB_vertex_program, GL_ARB_vertex_blend, |
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| 28 | GL_ARB_window_pos, GL_ARB_shader_objects, GL_ARB_vertex_shader, |
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| 29 | GL_ARB_shading_language_100, GL_EXT_multi_draw_arrays, |
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| 30 | GL_EXT_clip_volume_hint, GL_EXT_rescale_normal, |
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| 31 | GL_EXT_draw_range_elements, GL_EXT_fog_coord, |
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| 32 | GL_EXT_gpu_program_parameters, GL_EXT_geometry_shader4, |
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| 33 | GL_EXT_transform_feedback, GL_APPLE_client_storage, |
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| 34 | GL_APPLE_specular_vector, GL_APPLE_transform_hint, GL_APPLE_packed_pixels, |
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| 35 | GL_APPLE_fence, GL_APPLE_vertex_array_object, |
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| 36 | GL_APPLE_vertex_program_evaluators, GL_APPLE_element_array, |
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| 37 | GL_APPLE_flush_render, GL_APPLE_aux_depth_stencil, |
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| 38 | GL_NV_texgen_reflection, GL_NV_light_max_exponent, GL_IBM_rasterpos_clip, |
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| 39 | GL_SGIS_generate_mipmap, GL_ARB_imaging, GL_ARB_point_parameters, |
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| 40 | GL_ARB_texture_env_crossbar, GL_ARB_texture_border_clamp, |
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| 41 | GL_ARB_multitexture, GL_ARB_texture_env_add, GL_ARB_texture_cube_map, |
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| 42 | GL_ARB_texture_env_dot3, GL_ARB_multisample, GL_ARB_texture_env_combine, |
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| 43 | GL_ARB_texture_compression, GL_ARB_texture_mirrored_repeat, GL_ARB_shadow, |
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| 44 | GL_ARB_depth_texture, GL_ARB_fragment_program, |
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| 45 | GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader, |
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| 46 | GL_ARB_occlusion_query, GL_ARB_point_sprite, |
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| 47 | GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, |
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| 48 | GL_ARB_pixel_buffer_object, GL_ARB_draw_buffers, |
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| 49 | GL_ARB_shader_texture_lod, GL_EXT_compiled_vertex_array, |
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| 50 | GL_EXT_framebuffer_object, GL_EXT_texture_rectangle, |
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| 51 | GL_ARB_texture_rectangle, GL_EXT_texture_env_add, GL_EXT_blend_color, |
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| 52 | GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_texture_lod_bias, |
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| 53 | GL_EXT_abgr, GL_EXT_bgra, GL_EXT_stencil_wrap, |
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| 54 | GL_EXT_texture_filter_anisotropic, GL_EXT_secondary_color, |
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| 55 | GL_EXT_blend_func_separate, GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, |
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| 56 | GL_EXT_depth_bounds_test, GL_EXT_texture_compression_s3tc, |
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| 57 | GL_EXT_texture_compression_dxt1, GL_EXT_texture_sRGB, |
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| 58 | GL_EXT_blend_equation_separate, GL_EXT_texture_mirror_clamp, |
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| 59 | GL_EXT_packed_depth_stencil, GL_APPLE_flush_buffer_range, |
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| 60 | GL_APPLE_ycbcr_422, GL_APPLE_vertex_array_range, GL_APPLE_texture_range, |
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| 61 | GL_APPLE_float_pixels, GL_ATI_texture_float, GL_ARB_texture_float, |
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| 62 | GL_ARB_half_float_pixel, GL_APPLE_pixel_buffer, GL_APPLE_object_purgeable, |
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| 63 | GL_NV_point_sprite, GL_NV_register_combiners, GL_NV_register_combiners2, |
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| 64 | GL_NV_blend_square, GL_NV_texture_shader, GL_NV_texture_shader2, |
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| 65 | GL_NV_texture_shader3, GL_NV_fog_distance, GL_NV_depth_clamp, |
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| 66 | GL_NV_multisample_filter_hint, GL_NV_fragment_program_option, |
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| 67 | GL_NV_fragment_program2, GL_NV_vertex_program2_option, |
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| 68 | GL_NV_vertex_program3, GL_ATI_texture_mirror_once, |
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| 69 | GL_ATI_texture_env_combine3, GL_ATI_separate_stencil, |
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| 70 | GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod |
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| 71 | |
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| 72 | Vis Vis Visual Trans buff lev render DB ste r g b a aux dep ste accum buffers MS MS |
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| 73 | ID Depth Type parent size el type reo sz sz sz sz buf th ncl r g b a num bufs |
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| 74 | ---------------------------------------------------------------------------------------------------- |
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| 75 | 0x24 24 TrueColor 0 24 0 rgba 1 0 8 8 8 0 0 16 0 0 0 0 0 0 0 |
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| 76 | 0x25 24 TrueColor 0 24 0 rgba 1 0 8 8 8 0 0 16 8 16 16 16 0 0 0 |
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| 77 | 0x26 24 TrueColor 0 32 0 rgba 1 0 8 8 8 8 0 16 8 16 16 16 16 0 0 <-- |
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| 78 | 0x27 24 TrueColor 0 32 0 rgba 0 0 8 8 8 8 0 16 8 16 16 16 16 0 0 |
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| 79 | 0x28 24 DirectColor 0 24 0 rgba 1 0 8 8 8 0 0 16 0 0 0 0 0 0 0 |
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| 80 | 0x29 24 DirectColor 0 24 0 rgba 1 0 8 8 8 0 0 16 8 16 16 16 0 0 0 |
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| 81 | 0x2a 24 DirectColor 0 32 0 rgba 1 0 8 8 8 8 0 16 8 16 16 16 16 0 0 |
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| 82 | 0x2b 24 DirectColor 0 32 0 rgba 0 0 8 8 8 8 0 16 8 16 16 16 16 0 0 |
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