Ticket #122 (closed crash: fixed)
GLX: wine doesn't play ball
| Reported by: | dhess31@… | Owned by: | jeremyhu@… |
|---|---|---|---|
| Priority: | Important | Milestone: | 2.5.0 |
| Component: | GLX | Version: | 2.2.1 (xserver-1.3) |
| Keywords: | Cc: | derrick22@…, jimumbra@…, lhunath@…, mayer.julian@…, yunzheng.hu@…, lsproc@…, philipp@…, brad@…, lriutzel@…, rwoodsmall@…, deadballo@… |
Description
This is a new issue it seems, and not one of the previous closed ones.
Compiling wine rc4 now finds the OpenGL libs properly, and the linker seems to find the libs properly. The deadlock seems to be fixed, but a new issue has arisen.
When running wine (using the DYLD fallback path trick) no longer do those "liBGL not found" errors appear.
however, this error appears: "err:wgl:has_opengl glx_version is 1.2 and GLX_SGIX_fbconfig extension is unsupported. Expect problems."
however, glxinfo reports that GLX_SGIX_fbconfig IS supported.
Finally wine dies with:
trace:wgl:X11DRV_ChoosePixelFormat (0x131de0,0x32f3a4) trace:wgl:dump_PIXELFORMATDESCRIPTOR - size / version : 40 / 1 trace:wgl:dump_PIXELFORMATDESCRIPTOR - dwFlags : PFD_DOUBLEBUFFER PFD_DRAW_TO_WINDOW PFD_SUPPORT_OPENGL trace:wgl:dump_PIXELFORMATDESCRIPTOR - iPixelType : PFD_TYPE_RGBA trace:wgl:dump_PIXELFORMATDESCRIPTOR - Color : 32 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Red : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Green : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Blue : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Alpha : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Accum : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Depth : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Stencil : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - Aux : 0 trace:wgl:dump_PIXELFORMATDESCRIPTOR - iLayerType : PFD_MAIN_PLANE trace:wgl:X11DRV_ChoosePixelFormat No matching mode was found returning 0 err:d3d:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat err:d3d:InitAdapters Failed to get a gl context for default adapter err:wine_d3d:WineDirect3DCreate Direct3D8 is not available without opengl

